A Prototype for an Augmented Reality Leveldesign-Building-Set, where users could build their own levels by placing markers in front of a camera.
The idea behind this projet was to give people with zero experience in game engines the possibility of designing levels and feel the changes they made immediately. Due to restrictments of current Augmented Reality Frameworks, we developed a Prototype of this idea, with full funtionality regarding gameplay mechanics, but only a demo regarding Augmented Reality Features.
You can download the prototype (Windows) and a (german) Gamedesign Document+Documentation here.
What I did
- Programming (Unity + Playmaker)